8-bit Register
- 5 ticks
- 840
- 21×6×10
Verified specs
- Category
- Register
- Throughput
- 4 ticks
- Synced
- Yes
- Stacks
- 4 wide west, up to 4
- Stateless
- No
Credits
- Builders
- unknown
- Uploaded by
LouParmi
File
- Name
8_bit_Register.schem- Uploaded
- November 2, 2026
- Downloads
- 0
- Conventions
- followed
Inputs and outputs
| Input | Bits | Power | Delay |
|---|---|---|---|
| data in | 8 | hard | t = 0 |
| write 1–2 | 2 lines | soft | −3t |
| read 1–2 | 2 lines | soft | +3t |
| Output | Bits | First change | Settles |
| 8 | 5t | 5t | |
| bit 0 | 5t | 5t | |
| bit 1 | 5t | 5t | |
| bit 2 | 5t | 5t | |
| bit 3 | 5t | 5t | |
| bit 4 | 5t | 5t | |
| bit 5 | 5t | 5t | |
| bit 6 | 5t | 5t | |
| bit 7 | 5t | 5t |
Block distribution
- Solid
- 186
- Dust
- 126
- Transparent
- 61
- Barrel
- 48
- Repeater
- 48
- Comparator
- 32
- Torch
- 22
- Lever
- 10
- Button
- 2
Timing
- Synced
- ✓
- Changes tested
- 512
Stacking in game
- 1 Paste
- without first-copy parts
- 2 Stack
//rstack w 3 4(4 copies)- 3 Paste
- first-copy parts, same spot:
//gmask air//paste -a//gmask - First copy
- its east layer, with 8 levers