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8-bit Ram

Not simulated

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Latency
6 ticks
Blocks per copy
691218×12×32 H×W×D
Size, H×W×D
18×12×33
Works from
1.16

Specs

Category
8-bit Ram
Synced
No
Stacks
32 wide north, any number

Credits

Builder
Coolcat702
Uploaded by
Coolcat702
File
Name
8_bit_Ram.schem
Uploaded
October 9, 2026
Downloads
1
Conventions
followed

Inputs and outputs

InputBitsPower
A8hard
read 0–14read 5 signed twice16 linessoft
write 0–1516 linessoft
OutputBits
output8
Block distribution
Solid
2184
Dust
1204
Transparent
688
Repeater
664
Comparator
384
Barrel
264
Target
128
Torch
61
Lever
24
Button
16

Stacking in game

1 Paste
without first-copy parts
2 Stack
//rstack n 7 32 (8 copies)
3 Paste
first-copy parts, same spot: //gmask air //paste -a //gmask
First copy
its 2 south layers, with 8 levers

Copies disagree at 8 spots, where the next copy, north, covers a different block. Logic only the first copy needs goes outside the box later copies repeat.

  • (5, 3, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 3, 32).
  • (5, 5, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 5, 32).
  • (5, 7, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 7, 32).
  • (5, 9, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 9, 32).
  • (5, 11, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 11, 32).
  • (5, 13, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 13, 32).
  • (5, 15, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 15, 32).
  • (5, 17, 0): barrel of strength 15 replaced by the next copy's white concrete, from (5, 17, 32).