1-bit Register
- 4 ticks
- 96
- 12×3×4
Verified specs
- Category
- Register
- Throughput
- 3 ticks
- Stacks
- 2 wide west, up to 7
- Stateless
- No
Credits
File
- Name
1_bit_Register.schem- Uploaded
- October 15, 2026
- Last edited
- October 29, 2026
- Downloads
- 0
- Conventions
- followed
Inputs and outputs
| Input | Bits | Power | Delay |
|---|---|---|---|
| data in | 1 | hard | — |
| write | 1 | soft | — |
| read | 1 | soft | t = 0 |
| Output | Bits | First change | Settles |
| data out | 1 | — | — |
Block distribution
- Solid
- 27
- Dust
- 21
- Torch
- 10
- Lever
- 2
- Button
- 1
Timing
Latency 4 ticks, data in to data out, the data changing as the write ends. A write shows 3 ticks after it ends.
- Synced
- ✓
- Changes tested
- 2
Stacking in game
- 1 Paste
- without first-copy parts
- 2 Stack
//rstack w 6 2(7 copies)- 3 Paste
- first-copy parts, same spot:
//gmask air//paste -a//gmask - First copy
- its 2 east layers, with 2 levers
Versions
| Version | Date | By | What it fixed | File |
|---|---|---|---|---|
| 2, current | 2026-10-29 | Blocks put back that pruning took out, dust among them | ||
| 1 | 2026-10-29 | embizone | First upload | Download |